Skip to content

    Press / to search from anywhere.

    ModsTrading Cards

    Servers and settings

    Settings, commands, announcements, seasons, and Hardline's other mods.

    Settings

    The server’s settings are in config/tradingcards-common.toml (on NeoForge, also in game under Mods > Trading Cards > Config).

    Setting Default
    drops.dropMultiplier 1.0 Multiplies every drop chance. 0 turns mob drops off.
    drops.dropsNeedPlayer true Only kills by a player (or their arrows and pets) drop cards.
    drops.lootingBonus 0.5 Each Looting level adds 50% of the base chance.
    drops.dropFoilChance 0.02 The chance a dropped card is Prismatic.
    automaticCards.autoCards true Mobs with no card get one, in a set named after their mod.
    automaticCards.autoCardsVanilla false Also for vanilla mobs without a card.
    automaticCards.autoCardsExclude [] Mobs (mod:mob) or whole mods (mod) that never get an automatic card.
    collecting.setRewards true Hand out set completion rewards.
    collecting.traderPacks true Wandering traders sell packs.
    collecting.foilShardMultiplier 5 A Prismatic card trades in for this many times its rarity’s shards.
    collecting.numberedPrints true Number every Prismatic and Netherite card on the server.
    collecting.announceRarity tradingcards:netherite Announce pulls and drops of this rarity or rarer. Empty: never.
    collecting.announcePrismatic true Announce every Prismatic card too.
    collecting.seasonsAllYear false Seasonal sets and packs all year round.
    collecting.seasonDate “” Pretend today is this month and day ("12-25") for seasons, for testing or an event.
    trading.tradeAnyItem false Allow any item on the trade screen (normally only cards, packs and binders).
    trading.tradeDistance 32 How close players must be to start a trade. 0: anywhere.

    Each player has their own config/tradingcards-client.toml: skipPackAnimation, holoEffects (the Prismatic shimmer), spinMobs, celebratePulls (Body Language) and hindsightMoments (Hindsight).

    Commands

    • /tradingcards trade <player>, then trade accept or trade decline: everyone.
    • /tradingcards top [score|found|sets|packs]: the leaderboard.
    • /tradingcards give <players> <card> [foil] [count] and /tradingcards pack <players> <pack> [count]: operators.
    • /tradingcards sets: every set and how many cards it has, including automatic ones.
    • /tradingcards problems: every mistake found in the card files at the last load, and the cards left out because their mob isn’t installed.

    Hardline’s other mods

    All optional: Trading Cards never needs them, and they never need it.

    • Daily Calendar. Trading Cards adds a Card Collector calendar: a booster pack every day you play, shards on day 4 and a Collector Pack on day 7. It’s an ordinary datapack calendar (data/tradingcards/dailycalendar/calendars/card_collector.json), so you can change or switch it off like any other.
    • Noticeboard. An item list note can ask for cards: pick the card in the note’s item picker, and players hand theirs in like any other item. A numbered print only matches that same print, so ask for plain cards.
    • Body Language. Two emotes join the wheel: Big Pull! and Show Off a Card. After a Prismatic or Netherite pull you do the Big Pull by yourself once the pack is closed.
    • Hindsight. While Hindsight records, your Prismatic or Netherite pulls go on the timeline as markers and save an auto clip, and rare pulls announced for other players are marked too.