Servers and settings
Settings, commands, announcements, seasons, and Hardline's other mods.
Settings
The server’s settings are in config/tradingcards-common.toml (on NeoForge, also in game under Mods > Trading Cards > Config).
| Setting | Default | |
|---|---|---|
drops.dropMultiplier |
1.0 | Multiplies every drop chance. 0 turns mob drops off. |
drops.dropsNeedPlayer |
true | Only kills by a player (or their arrows and pets) drop cards. |
drops.lootingBonus |
0.5 | Each Looting level adds 50% of the base chance. |
drops.dropFoilChance |
0.02 | The chance a dropped card is Prismatic. |
automaticCards.autoCards |
true | Mobs with no card get one, in a set named after their mod. |
automaticCards.autoCardsVanilla |
false | Also for vanilla mobs without a card. |
automaticCards.autoCardsExclude |
[] | Mobs (mod:mob) or whole mods (mod) that never get an automatic card. |
collecting.setRewards |
true | Hand out set completion rewards. |
collecting.traderPacks |
true | Wandering traders sell packs. |
collecting.foilShardMultiplier |
5 | A Prismatic card trades in for this many times its rarity’s shards. |
collecting.numberedPrints |
true | Number every Prismatic and Netherite card on the server. |
collecting.announceRarity |
tradingcards:netherite |
Announce pulls and drops of this rarity or rarer. Empty: never. |
collecting.announcePrismatic |
true | Announce every Prismatic card too. |
collecting.seasonsAllYear |
false | Seasonal sets and packs all year round. |
collecting.seasonDate |
“” | Pretend today is this month and day ("12-25") for seasons, for testing or an event. |
trading.tradeAnyItem |
false | Allow any item on the trade screen (normally only cards, packs and binders). |
trading.tradeDistance |
32 | How close players must be to start a trade. 0: anywhere. |
Each player has their own config/tradingcards-client.toml: skipPackAnimation, holoEffects (the Prismatic shimmer), spinMobs, celebratePulls (Body Language) and hindsightMoments (Hindsight).
Commands
/tradingcards trade <player>, thentrade acceptortrade decline: everyone./tradingcards top [score|found|sets|packs]: the leaderboard./tradingcards give <players> <card> [foil] [count]and/tradingcards pack <players> <pack> [count]: operators./tradingcards sets: every set and how many cards it has, including automatic ones./tradingcards problems: every mistake found in the card files at the last load, and the cards left out because their mob isn’t installed.
Hardline’s other mods
All optional: Trading Cards never needs them, and they never need it.
- Daily Calendar. Trading Cards adds a Card Collector calendar: a booster pack every day you play, shards on day 4 and a Collector Pack on day 7. It’s an ordinary datapack calendar (
data/tradingcards/dailycalendar/calendars/card_collector.json), so you can change or switch it off like any other. - Noticeboard. An item list note can ask for cards: pick the card in the note’s item picker, and players hand theirs in like any other item. A numbered print only matches that same print, so ask for plain cards.
- Body Language. Two emotes join the wheel: Big Pull! and Show Off a Card. After a Prismatic or Netherite pull you do the Big Pull by yourself once the pack is closed.
- Hindsight. While Hindsight records, your Prismatic or Netherite pulls go on the timeline as markers and save an auto clip, and rare pulls announced for other players are marked too.