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    ModsTrading Cards

    FAQ

    Common questions about Trading Cards.

    Does it work with modded mobs?

    Yes. Every mob without a card gets one automatically, in a set named after its mod, showing its real model. Pack makers can write proper cards for them instead (see Adding your own cards).

    Do players need it, or just the server?

    Both. Trading Cards adds items and blocks, so it goes on the server and in every player’s game.

    Can I turn off mob drops and only use packs?

    Set drops.dropMultiplier to 0. To make drops rarer or more common, set it lower or higher than 1.

    The seasonal cards never show up.

    Spooky Season runs from 1 October to 7 November and Winter Wonderland from 1 December to 7 January, by the server’s date. Set collecting.seasonsAllYear to true to have them all year, or collecting.seasonDate to pretend it’s a certain day for an event.

    Can someone cheat cards?

    Packs are rolled on the server, trades are checked on the server, and print numbers are counted there too. Operators can give cards with /tradingcards give.

    Does it involve real money?

    No. Packs are an in-game item only: nothing in Trading Cards can be bought with real money.

    I don’t like the pack opening animation.

    Each player can set skipPackAnimation in their own settings to see the cards straight away. Sneak and right-click also opens a pack instantly.

    A card I added doesn’t appear.

    Run /tradingcards problems: it lists every mistake found in the card files and every card left out because its mob isn’t installed.