Hardline Interactive is here
Taylor Gibbs
Hardline Interactive is my game studio. I’m Taylor Gibbs, and I make games on my own in Worcester, England. This site is where they’ll live: a page for each game, and this devlog for news as things ship.
First up: Yarnling
Yarnling is a little knitter that lives along the bottom of your screen. Every key you press is a stitch, so its scarf grows across your desktop while you work. Finished pieces earn yarn for hats, glasses, new patterns and bigger projects, and now and then a cat drops by to play with the tassels.
It never records which keys you press, only how many. It’s coming to Steam for Windows at £2.49, and the trailer is on its page.
What else is in the works
- Knock Twice: Resistance Doorman. Lyon, 1943. You keep the back door of a Resistance cell beneath a family bakery, and decide who comes in.
- Creator Life Simulator. From your first upload to running a creator media company.
- Dev Studio Simulator. A first-person sim about running a software studio, from a garage to an office full of staff.
- Hearthwake. A fantasy roguelike deckbuilder where every run brings home materials to rebuild a burnt-out village.
Each one gets its own page when it’s ready to show properly.
Keeping up
New posts land here and in the RSS feed.